Radium is a research 3D Engine for rendering, animation and processing. It is developed and maintained by the STORM research group.

Radium is:

  • Extensible, thanks to built-in plugin system and helpers to write the application tailored for your application,
  • Versatile and allows to design Qt-powered graphical applications, or Command-Line applications for batch processing (compatible with Amazon services, CPU-only servers and any Docker system).
  • Compatible with several other libraries: OpenMesh, CGAL, libIGL,
  • Convenient for real-time rendering: physically-based rendering (almost complete support of GLTF-3 specification), screen-space processing (a la shader toy), painting simulation (research prototype, contact us for more details).
  • Portable, and continuously integrated on Windows, Linux and MacOS. Checkout pre-compiled binaries,
  • Easy to compile thanks to cmake and automatic dependencies management,
  • Open-source, released under Apache-v2 license, so Radium can be used directly in your proprietary software.

Gallery

Latest Release

Radium-2022-01-25