Publications of
Julian Alvarez, Damien Djaouti, Rashid Ghassempouri, Jean-Pierre Jessel, Gilles Methel
Morphological study of the video games
In : CyberGames 2006: International Conference on Games Research and Development (CGIE 2006), Perth, Australie, 04/12/06-06/12/06, ACM : Association for Computing Machinery, (electronic medium), 2007.
Damien Djaouti, Julian Alvarez, Rashid Ghassempouri, Jean-Pierre Jessel, Gilles Methel
Towards a classification of Video Games
In : Artificial and Ambient Intelligence convention (Artificial Societies for Ambient Intelligence) (AISB (ASAMi) 2007), Newcastle upon Tyne, UK, 02/04/07-04/04/07, The Society for the Study of Artificial Intelligence and Simulation of Behaviour, pp. 414-419, April 2007.
Julian Alvarez, Damien Djaouti, Rashid Ghassempouri, Jean-Pierre Jessel, Gilles Methel
V.E.G.a.S.: a classification of video games deduced by a pragmatic approach
In : International Conference on Enactive Interfaces (ENACTIVE 2006), Montpellier, 20/11/06-21/11/06, Enactive Network, pp. 99-100, November 2006.
Julian Alvarez, Damien Djaouti, Rashid Ghassempouri, Jean-Pierre Jessel, Gilles Methel
Morphologie du jeu vidéo
In : Ludovia, St Lizier, 05/07/06-07/07/06, Ludovia, (electronic medium), July 2006.
Julian Alvarez, Damien Djaouti, Rashid Ghassempouri, Jean-Pierre Jessel, Gilles Methel
VEGAS: a tool to study morphology of the video games
In : International Digital Games Conference (GAMES 2006), Portalegre, Portugal, 26/09/06-30/09/06, APROJE, pp. 145-155, September 2006.